DUMP of D:/mes_projets/unity/Pinball Unit3D/trunk/sources/PinballUnit3D/Assets/../libs/fpModels.fpl.grab/Bumper-Base-T2.fpm
pinmodel
	name=Bumper-Base-T2
	id=bumper-base-t2
	linked=0 (0x00000000)
	type=3 (0x00000003)
	material_type=2 (plastic)
	preview_path=Bumper-Base-T2-Preview.bmp
	preview_data_len=8640 (0x000021C0)
	preview_data.len=8640 (0x000021C0)
	per_polygon_collision=0 (0x00000000)
	secondary_model_enabled=0 (0x00000000)
	secondary_model_z_distance=800 (0x00000320)
	special_value=30
	primary_model_enabled=1 (0x00000001)
	primary_model_path=Bumper-Base-T2.ms3d
	primary_model_data_len=18624 (0x000048C0)
	primary_model_data.len=18624 (0x000048C0)
	reflection_use_primary_model=0 (0x00000000)
	reflection_model_enabled=1 (0x00000001)
	reflection_model_path=Bumper-Base-T2-Reflection.ms3d
	reflection_model_data_len=11978 (0x00002ECA)
	reflection_model_data.len=11978 (0x00002ECA)
	nb_collision_shapes=1 (0x00000001)
	collision_shapes_enabled=1 (0x00000001)
	collision_shapes_data.len=44 (0x0000002C)	int shape_number=1
	int shape_type=1 (Vertical Cylinder)
	int generate_script_event=0
	int collide_ball=1
	int event_id=0
	float pos_x=0
	float pos_y=0
	float pos_z=0
	float dim_val_1=18 (Radius)
	float dim_val_2=18.25 (Length / 2)
	float dim_val_3=0 (not used)
	float dim_val_4=0 (not used)

	end
